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Cannot recommend this highly enough if you're a fan of management games or story-driven RPGs. Probably the best game I played in 2019, and the sequel has so far proven to be a worthy successor. I don't have anything eloquent to say here, it's just some real bangers that are great fits for the scenes/days they play in. The worldbuilding is also quite intriguing - you may never leave the facility (not until the sequel, at any rate), but the writing does a really good job at painting a picture of the world outside and why things in the facility are the way they are. I don't want to spoil anything, but there's a lot more going on in L Corp than "morally dubious energy corporation", and there are a lot of mysteries and twists you'll uncover along the way. Now, the gameplay itself is fun, but where I think Lobotomy Corporation really shines is in its story - you wouldn't expect much of a narrative from most management/simulation games, and its slow start here might make you think LC is the same way, but the story is what takes what would otherwise be a neat SCP-esque monster containment game and turns it into a masterpiece. The early game is rather simple, but things quickly develop until you have a fascinating mishmash of monsters whose management conditions you all need to keep in mind, and challenges later on will really test your skill as a manager. An amazing game with an excellent lineup of creatures to research and contain, a very strong sense of tone and atmosphere, enjoyable core gameplay, and a really intriguing story with a lot of deep lore to uncover. Confess your sins to a floating Jesus skull. Travel back in time to escape your mistakes. Forget you left someone in a cursed bunker until half your facility has breached. Augment your Agents until they're unstoppable forces of nature. Kill Clerks by the dozens so the corpse mountain can't smell them bleed. Learn about new critters so they'll stop breaking out. Kill Clerks by the dozens Harvest energy from monsters with dubiously-ethical science. I like it, but its snickering spirits will only haunt the tortured recesses of my mind for a few short days.Harvest energy from monsters with dubiously-ethical science. Its ideas would have been better served if diverted into a broader range of activities rather than heaping so many poorly-explained stats and meters onto the tiny handful of mechanics here. Lobotomy Corporation is its own paradoxical anomaly: unnecessarily complicated and too small and repetitive, all at the same time. Experience rich, immersive, and dynamic storylines with procedurally generated missions, uncovering dark secrets and engaging with various characters.Recruit, train, and oversee unique employees, developing their skills and roles, while monitoring their mental health in response to various Abnormalities.Manage diverse supernatural creatures with unique attributes, balancing safety and productivity to maximize energy output and prevent disasters.Oversee a facility teeming with extraordinary creatures in this captivating monster-management simulator! Harness their energy, strategize with employees, and watch your domain grow.
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